← All Positions
🔧

Technical Artist

Art Full-Time 🌍 Remote · Worldwide
Unreal Engine 5 Shaders HLSL Python Houdini Blender

About the Role

We are hiring a Technical Artist to bridge art and engineering — building shaders, optimizing rendering pipelines, creating procedural tools, and ensuring art assets perform well in-engine.

What You'll Do

What We're Looking For

Related Positions

🗿
3D Artist
Blender, Maya, ZBrush — Characters & Environments
🎨
2D Artist
Illustration, UI, Concept Art
🎬
Animator
Character Animation, VFX, Rigging

Interested in this role?

Submit your application with your portfolio. We respond within 5–10 business days.

Apply for Technical Artist →