About the Role
Join as an Animator to bring characters and worlds to life through expressive character animation, VFX, and rigging. You will create animations that feel responsive, weighty, and satisfying in real-time gameplay.
What You'll Do
- Create character locomotion, combat, and cinematic animations
- Build and maintain character rigs for animation
- Create VFX animations and particle systems
- Set up animation blueprints and state machines in Unreal Engine
- Collaborate with programmers on animation integration
- Optimize animations for real-time performance
What We're Looking For
- Strong portfolio with character animation work
- Proficiency in Maya, Blender, or equivalent animation tools
- Understanding of animation principles (weight, timing, anticipation)
- Experience with game animation workflows
- Knowledge of rigging and skinning
Nice to Have
- Experience with Unreal Engine animation systems
- Motion capture cleanup experience
- VFX and particle system creation